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Push Start: The Art of Video Games

Review by Andy Polaine I grew up with video and computer games. When I was a young child, I remember my father coming home from the pub telling me about the fantastic game he had played there.

Design Axioms

(Click to enlarge) Have you ever wanted to learn interface design in a single day? Well, you won’t be able to, at least not thoroughly.

Generative Design: Visualize, Program, and Create with Processing

If you are wondering what generative design is, or curious about the potential impact it may have on your practice, grab this book and read the appendix first.

The Icon Handbook

What do hieroglyphs, washing machines, clothes, tweeting and satellites all have in common? At one point or another they have made use of icons to communicate one thing or another.


(Click to enlarge) Sleepwalkers was a multimedia art experience created by Doug Aitken and presented at the MOMA in 2007. The exhibition was comprised of a series of 8 moving images that were broadcast on the exterior of the MOMA buildings and consisted of the stories of 5 individuals who represented every day citizens of New York City.

Mobile Web Design by Cameron Moll

Mobile the user; not mobile, the device. Mobile is more than just being wireless. Mobility transcends freedom from wires; it suggests an entirely different user experience.